Second Dawn:Ageless
From EryriWiki
This is a reference document for the LARP The Second Dawn.
You have lived for more than three hundred years. You have lived among the beauty and comforts of the late 21st century. You have lived with television, computers, gasoline-powered cars, towering skyscrapers, heart transplants and the internet. You have lived with the threats of terrorism, nuclear war, global warming, and luddite guerillas. You have seen all those things pass from the earth, and lived through the death of everyone you knew. Parents, siblings, even children; friends, classmates, lovers. All dead. But here you remain.
In those terrifying halcyon days before the Cataclysm, merchants touted a thousand new technologies as cures for aging: telomerase amplifiers, somatic gene-delivery nanotech, stem-cell reactivations, DNA repairers, and countless more. Most people were skeptical, but you counted yourself among those who believed, or could afford the gamble. Many people took these treatments, but with such a plethora available, it seemed everyone had their own favored cocktail- and you got lucky. How effective is your anti-aging treatment, the combination and interaction of all those individual therapies? Good enough that you don’t know how good it is yet. But you are not truly immortal; age and disease are the only threats you have banished.
A lifespan measured in centuries affects everyone differently. But you have all lived through destruction and hardship, and you have all grown used to the companionship of death. Death, and each other… for you aren’t quite alone. A handful of others found the right combination of treatments. However you might try to hide, when the same face shows up a few times every century, you come to recognize each other. Others among the Ageless may be friends, rivals, or simply a recurring face- but you share an undeniable kinship. You are the last who remember the old times, your memories more valuable than any treasure to be found in this ramshackle second-hand world. You are the only ones who can see the utter tragedy that is the post-apocalyptic world, these clueless children scrabbling in the ashes of their ancestors, of your people.
Ageless sometimes change their names; among each other, one may be called by their current cover identity or their original name. Either way is socially acceptable.