MythicCultures2
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[edit] The Cultures of GAIUS (Part II)
[edit] Ardat Lileya
Beautiful and bloody, pious yet debauched, the Kingdoms of Ardat Lileya have stood since the beginning of Creation. Ruled by Year Kings (sacrificed at the Harvest) and Earth Concubines (members of an all female priesthood), the peoples of Lileya prosper under their mercurial leadership.
Though not warlike, they are able to defend their borders well. Most invaders find that the people that are sent into the glorious mud-brick lands of the Lileya strangely end up being assimilated by their culture within a few turnings of the Cycle.
Real World Culture: Sumeria, Babylon, Mesopotamia.
Favored Terrain: Hills
Pantheon:
- Baneb (mask of Ba Neb)
- Dusares
- Ereshgani (mask of Bhagani)
- Kidu (mask of Amurru)
- Kiriresh
- Midu (mask of Monkey)
- Nidrani (mask of Nidram)
- Nintur (mask of Khet)
- Saddai
- Setek (mask of Set)
- Tanat, Queen of Inshar
- Ua (mask of Hua)
- Uo (mask of Zormuz)
- Vayus (mask of Vayasa)
[edit] Dharmai
Ancient and unchanging, the Dharmai live quietly among in their forest homes. They govern themselves using a complex interconnected system of chastes, priests and priestesses, and tribal champions.
Though distrustful of outsiders, they are not a warlike culture. They have been defeated many times in the past, but they have always been able to recover their strength.
They honor a huge pantheon of Gods, Goddesses, Spirits, Demons and Faeries - too many to be entirely accurate.
Real World Culture: Vedic India
Favored Terrain: Forests
Pantheon:
- Amayar (mask of La Yun)
- Armanu (mask of Amurru)
- Bhagani
- Bhavan (mask of Ba Neb)
- Deva Mata (mask of Tanat)
- Garuda (mask of Shiyatumu)
- Hanuman (mask of Monkey)
- Jala (mask of Saddai)
- Jumiya (mask of Kujuku Myoo)
- Lalita (mask of Hua)
- Maakshika
- Mayini (mask of Dusares)
- Mura (mask of Amurru)
- Nagara (mask of Set)
- Nanda (mask of Horse-Man Buffalo-Woman)
- Nidram
- Sebha (mask of Sebok)
- Shanti (mask of The Tree of Peace)
- Somash (mask of Jhuang Jho)
- Sraksha (mask of Srasha)
- Vayasa, the Sacred Breath
- Ved (mask of Khet)
- Visesh (mask of Kiriresh)
- Zurya (mask of Zormuz)
[edit] Fu Shang
In this mountainous land, the peoples strive for only one goal - to achieve Cosmic Harmony and escape the Wheel of Death and Life and become Immortals.
Ruled by the Prime Exarch, an emissary from the Heavens, these people tend to be static and unchanging. There last great contribution to GAIUS was bureaucrats, and after that, not much has happened to disturb their tranquility.
Fu Shang is fairly isolated due to it's geographic location, and though other cultures have tried to invade it, none have passed their mountainous borders.
Real World Culture: China
Favored Terrain: Mountains
Pantheon:
- An Hsing (mask of Aenir)
- Ao (mask of Saddai)
- Cosmic Dragon (mask of ARAXARA)
- Demon of War (mask of Srasha)
- Eater of Gods (mask of Bhagani)
- He Bo (mask of Ba Neb)
- Hua
- I-Chi (mask of Dusares)
- Jhuang Jho, The Cosmic Alchemist
- Kuan-shen (mask of Tanat)
- Kujuku Myoo
- Locus of Supreme Harmony (mask of The Tree of Peace)
- Lu Yan (mask of La Yun)
- Meng T'ien (mask of Khet)
- Monkey!
- Pearl Eater (mask of Set)
- Phoenix Emperor (mask of Zormuz)
- She-ya (mask of Shiyatumu)
- Turtle Mason (mask of Kiriresh)
- Xi the Wanderer (mask of Vayasa)
- Yao Gao (mask of Sebok)
- Zhong Kui (mask of Snorri)
[edit] Hurvonah
Masters of War, the Hurvanoh spend most of their time tending their vast herds. When they are not doing that, their menfolk ride on their fine horses to battle in distant lands.
Ruled by a Padishah, several lesser Shahs, and an impressive array of Sun-Priests, the Hurvonah Culture claims to have originated before Creation. They say that Zormuz, the Sun God, created them as the perfect templates of humanity, and the other Gods, jealous at his creation, created imperfect copies. It is, of course, their sacred duty to fix this error at all costs.
Real World Culture: Zoroastrian Persia
Favored Terrain: Pastures
Pantheon:
- Amurra (mask of Amurru)
- Demon of Lies (mask of Set)
- Demon of Peace (mask of The Tree of Peace)
- Demon of Pride (mask of La Yun)
- Demon of Monkeys (mask of Monkey)
- Demoness of Adultery (mask of Tanat)
- Demoness of Lust (mask of Dusares)
- Demoness of Madness (mask of Kujuku Myoo)
- Demoness of the Sea (mask of Saddai)
- Enana (mask of Horse-Man Buffalo-Woman)
- Kiriresh
- Nebab (mask of Ba Neb)
- Srasha
- Tiamat
- Venki (mask of Vayasa)
- Vestat (mask of Khet)
- Vidati (mask of Bhagani)
- Yima (mask of Sebok)
- Zormuz, the Phoenix
[edit] Kepmet
Fertile Lands abound where the Ba Neb river flows out into the Sea. There, the God Khet taught men the art of irrigation, of glyphs, and of trade. Prospering under the benevolent rule of their Pharons, the Kepmet have become an expansive trading culture, widely liked and recognized throughout all of GAIUS.
Though they do not engage in war, they have fought off many invasions from previously friendly trading partners.
Real World Culture: Pharonic Egypt
Favored Terrain: Farmlands
Pantheon:
- Anqet (mask of Aenir)
- Ba Neb, Benevolent River
- Hanor (mask of Tanat)
- Imhonep (mask of Snorri)
- Jhem (mask of Jhuang Jho)
- Khet, Lord of Glyphs
- Ktah (mask of Kiriresh)
- Pharon (mask of La Yun)
- Sa Dai (mask of Saddai)
- Sa Dur (mask of Dusares)
- Sebok
- Set
- Shotu (mask of Shiyatumu)
- Va (mask of Vayasa)
- Zu (mask of Zormuz)
[edit] Nokomi
The Nokomi are a group of people who started worshipping a Tree that became a God. This was most uncommon, and some suspected it was the master work of many Cycles of planning by some other Gods. (They are probably quite right.)
The Nokomi honor all the Gods, but only worship a few, the ones they consider the most fitting to their vision of the GAIUS. They do not excel at anything asides from living in peace with each other and the World. As such, they frequently get crushed by other Cultures, who take advantage of their docility.
Real World Culture: Iroquois Indian, and other North American Indians
Favored Terrain: Any
Pantheon:
- Cricket (mask of Kujuku Myoo)
- Dream Man (mask of Nidram)
- Earth Mother (mask of Tanat)
- Fire Maker (mask of Kiriresh)
- Horse-Man Buffalo-Woman
- Hummingbird (mask of Amurru)
- Hungry Crocodile (mask of Sebok)
- Koyote (mask of Amurru)
- Laughing Wind (mask of Vayasa)
- Corn Maiden (mask of Hua)
- Medicine Man (mask of Khet)
- Old Grandmother (mask of Bhagani)
- Rainbow Snake (mask of ARAXARA)
- River Woman (mask of Ba Neb)
- Spider Woman (mask of Maakshika)
- Stalking Jaguar (mask of Srasha)
- Talking Monkey (mask of Monkey)
- Terrible Phoenix (mask of Zormuz)
- The Tree of Peace, Nahunte
- Watching Eagle (mask of Shiyatumu)
- Wave Dancer (mask of Saddai)
- Wonder Bringer (mask of Aenir)
[edit] Maxca
An offshoot of the Nokomi, the Maxca live in semi-tropical jungles, and raise great pyramids to the Gods. Not much is known about them.
The Maxca are ruled by an elaborate system of Priests and Kings. They conduct elaborate sacrifices to the Gods.
Real World Culture: Mayan and Incans
Favored Terrain: Monsters
Pantheon:
- 0 Yellow Butterfly
- 1 Great Calendar
- 2 Red Obsidian
- 3 Watching Eagle
- 4 Gold Sun
- 5 Bloody Skirt
- 6 Bone Lady
- 7 Wicked Scorpion
- 8 Evil Spider
- 9 Singing Cricket
- 11 Rainbow Blossom (mask of Amurru)
- 12 Heaven Tree
- 20 Stone Hands
- 100 Jade Monkey (mask of Monkey)
[edit] Anaya
A Nokomi word for "The Enemy People", it has become adopted by the rest of the Gods as well. The Anaya are less of a people or a Culture than forces that prevent human Cultures from spreading. The exact nature of the Anaya is a mystery to the Gods, and they spend much of their time trying to avoid them.
Though there has been many attempts to exterminate the Anaya, none have worked.
Real World Culture: Haha. You think we'd tell you that?
Favored Terrain: Desert
Pantheon: None!
Secret Pantheon
- Death (mask of Bhagani)
- The Spider (mask of Maakshika)
- Monkey
- The Dragon (mask of Set)
- The Phoenix (mask of Zormuz)
- War (mask of Srasha)
This page is a resources for Mythic: End of Infinity